There are new moves in Lingang! Two world premiere products will be launched at the World Artificial Intelligence Conference.

  At this year’s World Artificial Intelligence Conference, the Lingang New Area of Shanghai Free Trade Zone will have new actions in the field of driverless driving.

  As one of the top ten theme forums focused on by the World Artificial Intelligence Conference, the 2019 Unmanned Summit Forum will be held in Conference Room 2 of the Shanghai World Expo Exhibition Hall on August 30.

  This forum is hosted by the Organizing Committee of the World Artificial Intelligence Congress, organized by China Automobile Industry Association, German Automobile Industry Association, Lingang New Area Management Committee of China (Shanghai) Pilot Free Trade Zone and Shanghai Lingang Economic Development (Group) Co., Ltd., and co-organized by Shanghai Lingang Science and Technology Innovation City Economic Development Co., Ltd. and Shanghai Lingang Intelligent Networked Automobile Research Center Co., Ltd., aiming to build a world-class platform for cooperation and exchange of driverless and intelligent transportation.

  Based on the solid industrial foundation in the fields of high-end equipment manufacturing and artificial intelligence in recent years, Lingang New Area has attracted many domestic and foreign industry leaders, including Tesla, SAIC, Winch Technology, Brayton, Chinese Express, Newark Technology, Iflytek, Horizon, Shangtang Technology, Mainline Technology, Tucson Future, etc., and gradually formed a gathering trend of autonomous driving industry.

  The port area is close to the world’s largest container terminal — — Yangshan Port is also a rare area in the world that integrates five kinds of transportation functions, including aviation, shipping, railway, expressway and inland river transportation.

  In order to promote the combination of artificial intelligence and real economy, in May 2018, the Management Committee of Lingang New Area issued the Planning Plan for the Comprehensive Demonstration Zone of Unmanned System on Land, Sea and Air, and planned to build an autonomous driving open test road with a total length of 26.1 kilometers and a closed test zone with a total length of 3.2 square kilometers within the Lingang Science and Technology City Park. On August 23 this year, this intelligent networked automobile comprehensive test demonstration zone officially opened.

  Shanghai Free Trade Zone Lingang New Area Unmanned Exhibition (Indoor) In this forum, Gu Changshi, chief planner of industrial development of Shanghai Lingang New Area Management Committee, will elaborate on the exploration and practice of unmanned commercial operation in Shanghai Free Trade Zone New Area. In addition, this year’s World Artificial Intelligence Conference also specially set up the "China (Shanghai) Pilot Free Trade Zone Lingang New Area Unmanned Exhibition", where many unmanned enterprises and unmanned industry promoters will show the most advanced unmanned innovative technology and the most advanced unmanned test operation mode.

  Specifically, the forum includes the following six highlights:

  Aspect 1: Keynote Speech by Academician Li Deyi, Artificial Intelligence "Big Coffee"

  As a researcher of the Academy of Military Sciences, academician of China Academy of Engineering, academician of Eurasian Academy of Sciences, chairman of China Artificial Intelligence Society, director of China Cloud Computing Expert Committee and doctoral supervisor, Academician Li Deyi has been engaged in computer engineering, uncertain artificial intelligence, data mining, knowledge discovery and intelligent driving for a long time, and first proposed "control flow — Data flow "graph pair theory. He led the largest intelligent car joint team in China, once completed the entire unmanned driving of the Beijing-Tianjin expressway for the first time in China, and took the lead in realizing the unmanned driving of the world’s first unmanned bus from Zhengzhou to Kaifeng. He will give a keynote speech on "Automatic Driving and Intelligent Networking" at this forum, and share forward-looking thinking on the future development of automobiles and the future automobile industry.

  Aspect 2: Heavy signing ceremony

  This forum will hold the signing ceremony of strategic cooperation between Beijing Institute of Technology, Shanghai Lingang Science and Technology Innovation City Economic Development Co., Ltd. and Shanghai Lingang Intelligent Networked Automobile Research Center Co., Ltd., and carry out comprehensive cooperation in the fields of unmanned vehicles, unmanned boats and drones; Jointly promote the construction of the data platform of the unmanned system of land, sea and air near the port; Actively carry out data collection and analysis of unmanned systems.

  Aspect 3: Frontier data release

  At this forum, China Automobile Industry Association will release the latest assessment results of intelligent networked automobile information security.

  Aspect 4: Industry organizations contribute "top-level design"

  The forum will invite industry management organizations, including China Automobile Industry Association, National Defective Product Recall Management Center and National Network Emergency Center, such as Beijing Engineering Laboratory for Vehicle Networking Safety Simulation and Offensive and Defensive Technology, to exchange and collide views on the scheme of automobile big data platform, supervision of self-driving vehicles, vehicle networking safety evaluation technology and its future development trend, and make suggestions for the "top-level design" of China’s autonomous driving industry.

  Aspect 5: The world premiere of two major products.

  During this forum, two major products will be launched in the world. First, the full-time unmanned electric heavy truck Q-truck production car was launched in the world, and second, the photovoltaic+electric heavy truck+energy storage+unmanned prototype car was launched in the world.

  The world’s first full-time unmanned electric heavy truck Q-truck production car was developed by Shanghai Xijing Information Technology Co., Ltd. (hereinafter referred to as "Xijing Technology"), an artificial intelligence startup. The car has completed mass production in August this year and will be shipped to overseas terminals for commercial operation in the second half of this year.

  Boreton Technology Co., Ltd. (hereinafter referred to as "Boreton") will launch an unmanned pure electric heavy truck in the world, and demonstrate the integrated platform of unmanned pure electric heavy truck and new energy management. Its integrated scheme of "light storage, charging and transporting carbon" has subversive applications in many scenarios. With the rapid development of wind-light technology, distributed photovoltaic power plants and wind power plants will become the main clean energy sources of electric heavy trucks in Brighton.

  Aspect 6: Senior technical experts bring "brainstorming"

  The forum will invite Jaco, CTO of Didi Chuxing and CEO of Autopilot Company, Cao Xudong, CEO of Chusu Technology Co., Ltd., Yan Feng, partner /CTO of Weimar Automobile Technology Group Co., Ltd., Tan Limin, founder and CEO of Xijing Technology, COO Hao Jianan of Shanghai Tucson Future Artificial Intelligence Technology Co., Ltd., Li Jinbo, president of Huawei’s car networking solutions department, and Chris O & RSQUO, president of Humanetics Innovative Solutions, Inc.; Connor, Wu Gansha, co-founder, chairman and CEO of Yushi Technology, and Yang Zhiming, founder and CEO of iDeepwise, and other senior technical experts and managers, built a new era of intelligent travel around "unmanned commercialization", "AI empowering automatic driving", "technology changing traffic", "5Gn", "China unmanned multi-scene commercial scale exploration" and "new interactive experience between intelligent networked vehicles and digital cockpit in unmanned scenes".

  Reporter Zhang Jing

Getting out of the misunderstanding of labor education practice: "gamification" can’t gain labor interest

  Bright pictures/vision china

  [thoughts]

  editorial comment/note

  Labor refers to the activity that people create material wealth and spiritual wealth necessary for their own survival and development through their own hard physical or mental efforts. In the new era, labor education has been picked up again, and schools have gradually begun to jointly carry out labor education practice with society and families. But in reality, labor education is often reduced to a simple task in daily teaching, a simple physical education, skill learning, and even alienated into entertainment, punishment and domestication. This paper holds that the lack of understanding of the connotation of labor and labor education still leads to some misunderstandings in the practice of labor education, such as the "servitude" of cognitive mental work that makes learning and labor oppose each other, the "play" that replaces the real pleasure of labor, and the lack of continuity in labor education, which needs serious reflection based on the connotation of labor education, and has certain practical pertinence, hoping to bring inspiration to readers.

  1, learning "servitude" put learning and labor in opposition.

  In recent years, labor education has been promoted to the same position as moral education, intellectual education, physical education and aesthetic education, so some schools have vigorously carried out labor education practice. Some open up schools to build farms and guide students to carry out productive labor practice; Some combine social resources and rely on labor education practice bases to organize students to experience labor. Social practice activities of learning agriculture and learning industry are carried out regularly every year in many places. However, while increasing the opportunities of labor experience, we will find a conventional concept that students’ daily study is not labor. This is really worth reflecting on. Isn’t learning itself labor?

  In fact, learning itself is also a kind of labor, and learning is cognitive mental labor. Soviet educator Suhomlinski believes that "labor education begins when students sit behind desks and study. Desk is the most complicated machine tool, which makes children, teenagers and teenagers feel that it is shameful to be careless, and laziness and idleness are sad. It is the most difficult thing for students to establish this understanding in education". Learning is a kind of labor that promotes the combination of wisdom and hands’ efforts. In this labor, learning is labor, while knowledge is the result of labor efforts. Under the background of digital labor era, the function of labor gradually turns to the existential function of realizing personal self-worth and obtaining the sense of value and meaning of existence. From this perspective, completing labor outside of learning may not be able to obtain more sense of value and existence than learning process.

  If learning is labor, why talk about labor education now? Why didn’t the mental work, which occupies the main position in students’ life at present, achieve the purpose of labor education? Why do schools often oppose mental labor and productive labor, and think that too much emphasis on intellectual development leads to insufficient labor experience? This is because the mental work of learning is alienated, and learning has been externalized as "labor".

  To recognize that learning is externalized as "labor", we need to trace back the essence of learning, a mental labor, and re-examine the current learning process of students. From Marx’s definition of labor, we can see that labor is first of all a process between man and nature. In the process of material exchange with nature, man is increasingly aware of the common attributes of things and phenomena, and finds the regularity and connection between them, while mental labor is expressed in the form of representation, concept and reasoning. Learning this mental work ultimately points to scientific understanding of things, which is also an essential attribute for learning to become mental work. At present, students’ learning has gradually become "externalized labor" pointed out by Marx. Marx said in the Manuscript of Economics and Philosophy in 1844: Labor is an external thing for workers. In labor, he does not affirm himself, but denies himself. Instead of feeling happy, he feels unfortunate. Instead of freely exerting his physical strength and intelligence, he tortures himself physically and mentally. Once the external force stops, he will escape from labor like a plague. This exposition of externalization of labor seems to be just right to describe the study of today’s students. Students’ study is not to scientifically understand reality, but to pursue external material needs. The "tearing books after the college entrance examination" repeatedly exposed by the media reflects the students’ escape from this externally imposed task. Therefore, learning is no longer real labor, and it no longer has the function of liberating physical strength and intelligence.Instead, it becomes "hard labor", so it has little effect on improving students’ labor literacy.

  2. "Gamification" makes students lose their interest in labor.

  Corresponding to the fact that learning has become "hard labor", other forms of labor education that are gradually emerging show a trend of "gamification". Some schools carry out interesting and wonderful labor activities to attract students, and some schools integrate labor education into spring outing. On the one hand, this can improve students’ enthusiasm for participating in labor, but on the other hand, we need to pay attention to avoid blurring the difference between labor and games. Labor is the process of externalizing oneself, while game is the process of internalizing reality. The fuzziness of the difference between labor and games is more obvious in the digital age. Digital labor blurs the time-space boundary between entertainment and work, and dispels the traditional antagonistic relationship between play and labor.

  Labor is a serious process of giving, and the joy of labor lies in creation. This kind of giving also explains the self-externalization of labor. Students devote their physical strength and intelligence to the labor process and gain certain results. The pleasure that students feel in their work is the pleasure of creating things because of self-sacrifice, not fun. There is a difference between labor and games. Games can naturally bring satisfaction to children, but labor itself has no interest in children, so the interest in labor needs to be cultivated and developed consciously. The gamification of labor makes many activities look interesting, but there is no labor in essence, and students can’t gain interest in labor. Suhomlinski believes that the interest in labor should be manifested as "they realize that they can act on nature, make plants give fruits, and use tools to process wood or metal into needed shapes". Therefore, in the practice of labor education, we need to judge whether the interest in the labor process comes from giving and creating, or is interfered by other factors such as gamification.

  The contribution in the process of labor can cultivate positive labor values and make students love the working people and respect the fruits of labor. At the end of the 19th century, a "new" school appeared in France to train people engaged in "advanced knowledge occupations". In this school, students treat manual labor just like games and sports, because they don’t have to live by manual labor in the future. Although this school is located in the countryside, the students are far away from farmers’ lives. Although they are also working, they can’t really understand and study various social relations. Rousseau believes that only by taking part in labor in person and understanding all its complexity and arduousness according to experience can students judge the social significance of a production department in the future. Therefore, if we don’t regard labor as a serious process, we can’t cultivate our feelings for the working people, and we can’t cultivate our appreciation for the obtained survival materials.

  3. Labor education stays in experience and ignores daily self-service labor.

  At present, the labor practice of studying industry and agriculture in some areas is vigorously carried out, and an institutionalized labor experience system is gradually formed based on the construction of learning industry and agriculture bases. However, the persistence of these activities is worthy of attention. Most schools spend one week each semester leading students to experience labor, but they only stay in the experience once each semester, and there is a lack of cohesion between the activities, which is easy to make the labor experience become a casual entertainment. What’s more, some schools organize students to pull weeds in wasteland, and students regard pulling weeds as a kind of hard labor. This kind of labor experience of "working without teaching" deepens students’ rejection of manual labor. Therefore, the experience of labor must be complete, so that students can see the results of labor and feel satisfied with the achievements they have made through their own labor. If we just stop at pulling weeds without letting students experience the significance of pulling weeds for the growth of saplings, it will be difficult for this labor experience to play its due role. To lead students to plant wheat seedlings, we should let them see the process of wheat seedlings growing, heading and harvesting, and even let them see the process of wheat grains turning into food. At this time, the sense of pleasure comes not only from obtaining external products, but also from experiencing the sense of value and existence of labor.

  In fact, daily self-service labor is just the way to implement the principle of continuity of labor education. However, these are often ignored in schools and families. Schools spend time and energy to organize off-campus labor practice, but at noon, catering staff bring students lunch to the classroom, "depriving" students of the opportunity to experience self-service. The relationship between man and self is at the core of the three attributes of man, which also means that students’ self-service labor plays a vital role in students’ all-round development. Self-service labor can be regarded as the beginning of labor education. No matter what kind of productive labor he is engaged in in in the future, self-service will become his obligation and habit, and it is also the habit of cultivating people to observe discipline, meet their personal needs by doing it themselves, and form the habit of respecting others. When students get food effortlessly, it is difficult to ask them to respect food and labor.

  4. Strategies and suggestions for getting out of the misunderstanding of labor education practice.

  "If there is labor, there may not be education". Labor needs to satisfy three relational attributes, namely, man and self, man and nature, and man and society. The basic contents of labor are: self-service labor, productive labor and social welfare labor. Labor education is a practical activity based on physical labor and material production labor, exploratory innovation labor and artistic aesthetic labor, which is manifested in independent life in family life, practice and hands-on operation in study, public welfare activities in society and various professional labor. Therefore, the strategy to get out of the misunderstanding of labor education practice is to balance people’s different forms of labor demand through diversification.

  First of all, set up a cohesive and comprehensive labor education course. Dewey once said in The Waste of Education that all aspects and stages of education lack the necessary connection and cohesion with each other, which leads to conflicts and even negative effects. Similarly, in order to avoid the waste of education caused by labor education staying at the experience level, the labor education curriculum needs to pay attention to the cohesion of labor content and skills, which is reflected in the cohesion of curriculum content and the cohesion of education system. In terms of course content, it is necessary to set up labor courses that echo and connect properly according to the needs and characteristics of students of different classes and grades. In the education system, it is necessary to consolidate the skills and concepts of labor education through the cooperation between family and society. Schools can encourage students to find service jobs at home, take the initiative to participate in housework, and learn some labor skills. In addition, the content of labor curriculum also needs to take into account three basic labor education contents, namely, self-service labor, productive labor and social welfare labor.

  Secondly, change the concept of labor education of parents and educators, so that parents and educators can establish labor education awareness. The promotion of the cooperative mechanism between labor educators and schools puts forward higher requirements for teachers and parents’ awareness of labor education. For example, some schools will arrange "homework". If teachers and parents can’t pay attention to it, the effect will be greatly reduced. In order to avoid staying in the curriculum, labor education needs to enhance the awareness of teachers and parents. On the one hand, it is necessary to interpret the connotation, function and significance of labor education in combination with the development of the new era. On the other hand, it is necessary to change the concept of labor education through necessary education and training, so that they can voluntarily carry out and cooperate with the development of labor education activities.

  Finally, actively develop creative forms of labor and promote the combination of physical strength and brain power. Creative labor enables students to use the power of wisdom in physical labor, realize the unity of "internal thinking" and "external doing", and thus experience the happiness of labor. Wang Shaoliang, a scholar, believes that the labor values of contemporary teenagers have changed from "labor glory" to "labor happiness", that is, from "a kind of praise obtained from the outside through labor achievements" to "confirmation and affirmation of an essential force from their own labor achievements". Therefore, the development of school labor activities can not stay in simple physical labor, but needs to develop challenging creative labor that can show students’ physical and mental potential. Suhomlinski’s "creative labor theory" also points out that the content of labor education should be enriched with enough knowledge, abundant wisdom and refined talents.

   (Author: Ning Bentao Feng Linlin, respectively, professor of the Department of Education, Department of Education, East China Normal University, researcher of the Institute of Basic Education Reform and Development; Master student, Department of Education, East China Normal University)

Crisis: After Detroit, are there cities in the United States going bankrupt?

        Flint, USA, suffered from public service crisis one after another and was in depression.

        On August 1st, Flint, Michigan, USA, announced the suspension of garbage collection services in the whole city because the new contract of service providers has not been finalized, which caused the city to fall into a new crisis after the water crisis. Although on the second day, the city urgently reached a temporary agreement with the original service provider Republican Service Company, the economic and financial difficulties faced by Flint once again attracted attention.

        Flint, who didn’t collect garbage, suffered from "shutdown" of public services.

        In June this year, the mayor of Flint, Weaver, proposed to replace the new garbage disposal service provider in the city for financial reasons, but this move was rejected by the city Council. Later, Weaver vetoed the decision of the city Council, and the city government and the parliament turned into a "tug-of-war". Finally, the two sides went to court.

        However, before the court ruled, the contract between the city and the current garbage disposal service company expired at the end of July, so the garbage collection service stopped on August 1. Flint residents can only "store their garbage at home". This triggered the anger of the people in Flint.

        Although the city urgently agreed with the current garbage disposal service company, it will continue to provide garbage collection services during the transition period. However, there will still be delays in the recent garbage disposal.

        Flint: The birthplace of General Motors used to be the "Automobile City" 

        Flint, Michigan, the birthplace of American automobile giant General Motors, is called "Motor City" together with Detroit. But in the 1980s, the automobile industry began to withdraw from Flint, and the city also declined rapidly.

        At present, the unemployment rate in Flint is 13.9%, which is twice the average level in the United States, and the per capita income is less than $15,000, which is only half the average level in the United States. More than 40% of the city’s population lives below the poverty line, and the crime rate remains high, ranking "the most dangerous city in the United States".

        In 2014, in order to save the government’s public expenditure, the Flint municipal government decided to abandon the Detroit water supply system and take water from the local flint river, which eventually led to the serious lead content in tap water consumed by 100,000 local residents.

        Economic and financial difficulties, many cities in the United States are facing a crisis of decline

        In fact, Flint is not a case. There is a well-known "rust zone" in the United States. The "rust zone" refers to the area where industry once flourished and now it has declined. In the United States, the Great Lakes region belongs to such a "rust zone", and Flint is located here.

        The "rust zone" in the United States used to be the gathering place of old industrial areas, but now, many cities are facing the difficulties of old infrastructure and economic and public services. When talking about this topic, I have to mention Detroit, the "city of bankruptcy".

        Detroit: the scenery is infinite to bankruptcy protection

        As the three major automobile companies in the United States — — Detroit, the home base of GM, Ford and Chrysler, became synonymous with American cars as early as 100 years ago. However, due to the single industrial structure, with the decline of the American automobile industry and the migration of production bases, Detroit went into decline.

△ Detroit (data map, from the network)

        In July 2013, Detroit filed for bankruptcy protection because of its debt exceeding 18 billion US dollars, becoming the largest city in the United States to file for bankruptcy protection.

        In 2014, the total population of the city has dropped to 700,000, and as many as 40% of the houses in the city have been abandoned. At the same time, the unemployment rate and crime rate have soared, and education and public service facilities have declined. Some people joked that an Apple mobile phone can buy a suite in Detroit.

        Cleveland: manufacturing base to the most miserable city

        Cleveland, Ohio, used to be the transportation center and steel manufacturing base of the United States. In the 1950s, it had a population of more than 900,000, but after that, the manufacturing industry encountered bottlenecks and the city gradually declined.

        At present, Cleveland has a population of less than 400,000, of which African Americans account for 44%; The crime rate here is very high, with more than 100 murders every year. In 2010, Forbes magazine published the list of the "most miserable cities" in the United States, and Cleveland ranked first.

        Chicago: The next Detroit?

        Chicago, a third-party big city in the United States, started from the steel industry and manufacturing industry. However, in the 1970s, the steel industry was depressed and manufacturing enterprises moved out, and Chicago constantly encountered challenges. In recent years, Chicago is facing the pressure that the government cannot make ends meet and the huge deficit is difficult to resolve.

        Statistics show that in 2015, Chicago’s budget deficit reached 1 billion US dollars, about 6 billion yuan. In order to control government spending, Chicago even raised the charges for 911 calls. Many people say that if Chicago can’t solve the financial crisis, it is likely to be dragged down by huge debts and become the second Detroit.

The State Council and the Central Military Commission promulgated and implemented the Interim Regulations on Flight Management of Unmanned Aerial Vehicles.

  Cctv news(News Network): the State Council and the Central Military Commission recently announced the Interim Regulations on Flight Management of Unmanned Aerial Vehicles. The Regulations implement the overall national security concept, make overall plans for development and safety, adhere to the bottom-line thinking and systematic concept, focus on safeguarding aviation safety, public safety and national security, focus on improving the supervision rules of unmanned aerial vehicles, manage unmanned aerial vehicles from design, production to operation and use, and strive to build a scientific, standardized and efficient management system for unmanned aerial vehicles’ flight and related activities, providing a strong legal guarantee for preventing and resolving the safety risks of unmanned aerial vehicles and promoting the sustained and healthy development of related industries.

  There are 6 chapters and 63 articles in the Regulations, which shall come into force on January 1, 2024.

How much do you know about the background story of "Hunting in the Air"?


1905 movie network news 2017 is a big year for audiences who love war movies. The appearance of the movie has boosted the box office of China mainland to an unprecedented height, and also let everyone see the potential of domestic main melody films. Later, it was shown in the mainland, showing the individual’s experience in the war, and the smoke of war decades ago reappeared on the screen. In contrast, aiming at the eleventh gear is a sword on the side, which shows the People’s Air Force under the background of the new international situation and the information age for the first time, and also shows the equipment development and actual combat capability of the People’s Air Force in the past five years.

 

 

As the first work directed and performed by Jerry Lee, Hunting in the Sky tells the story of the squadron of "Overlord Sirius" which gathers the elite of the air force, and is ordered to attack bravely in the face of the crisis when terrorists from neighboring countries control the missile well and take China citizens hostage. Among them, the emotional line between Jerry Lee and Fan Bingbing runs through from beginning to end, and transnational joint anti-terrorism and assistance to China citizens are also displayed in great length.

 

The main performance of "Hunting in the Air" is air force pilots, and air combat is the biggest attraction of this film. The main aircraft types of the Air Force, such as J -20, J -11B, J -10C, Yun -20, Air Police 500, Zhi -8, Zhi -9, etc., appeared in a concentrated manner, among which J-20 appeared in a fighting posture for the first time, and J -10C and Mirage 2000 confronted each other in complex terrain, and all kinds of difficult tactical actions were very enjoyable.

 

For war-themed works, if you don’t know much about the background knowledge of the film, the viewing effect will be greatly reduced, and the little knowledge behind the film "Hunting in the Air" is actually more interesting.

 

 

Military uniform: 17-style flight suit, 07-style military uniform, camouflage uniform.

 

Whether in the film or at the press conference, Li Chen is wearing a new flight suit that has not yet been installed. This gray-green one-piece flight suit looks simple and beautiful, and its subordinate troops are marked in an eye-catching position on the chest, which is obviously different from the current Type 02 flight suit in terms of color and style.

 

In a scene of parachute training in desert area, Jerry Lee, wearing a 17-style flight suit, was able to move freely after landing. He used his running track to write down the coordinate orientation of "South Mountain South" in the navigation system, which showed that this one-piece flight suit was light and convenient for pilots to move in a narrow cockpit.

 

 

At the same time, there is also a winter flying leather coat that is different from the current equipment, and there is an obvious hook and loop combination of rank and name on the chest of the leather coat. There is also a pocket with zipper above the left arm for convenient storage. This flying leather coat is more like a symbol of the membership of Batian Wolf Squadron in the film, which belongs to the fiction in the film.

 

 

The 07 navy uniform was briefly introduced in Wolf Warriors 2, and the 07 air force uniform was also shown in more space in Hunting in the Air. According to the rank configuration, the role played by Wang Xueyin, an old opera player, is the highest. When entering the command center, Wang Xueyin appeared in a uniform coat. This coat is designed with hidden buttons and a belt at the waist, which is simple and generous. Comparing the uniforms of Wu Xiubo, Fan Bingbing and others, it will be found that Wang Xueyin’s big-brimmed hat is equipped with golden ribbons and brim flowers, while the ribbons of field officers and commandant officers are light blue.

 

 

As the representative of the female soldier image in the film, Fan Bingbing appeared in the camera with the unique rolled-off hat of female soldiers, and sat under the stage with the captain’s epaulettes to listen to the speech of the senior colonel played by Wu Xiubo.

 

In camouflage clothing, there are three kinds of undistributed equipment in "Hunting in the Sky": desert camouflage, blurred edge camouflage and snow camouflage. Among them, snow camouflage adds light gray to the white background, which is convenient to blend in with the surrounding environment.

 

 

According to the different environment, the airborne soldiers use the camouflage with blurred edges in the film, which can play an excellent camouflage effect in the dark.

 

Noun explanation: Barents sea scalpel with gold helmet

 

 

When recruiting excellent pilots to join the "Sirius" squadron, Wang Qianyuan repeatedly emphasized the golden helmet pilots, and the so-called golden helmet was actually a flying skill competition award set up by the China Air Force. As an annual competition, the pilots who compete in air-to-air competitions every year will get the physical reward of the golden helmet, which symbolizes the highest honor of the pilots and is also an affirmation of their ability.

 

 

When Wang Qianyuan was teaching students the history of war, he used Jerry Lee to intercept enemy fighters and compared it with the scalpel incident in Barents Sea. As the most famous Soviet air collision case during the Cold War, the Barents Sea scalpel incident has been mentioned many times. In 1987, the Norwegian Air Force’s P-3B anti-submarine patrol aircraft encountered a Soviet Air Force Su -27 fighter and was damaged by the other side’s vertical tail. According to the disclosure afterwards, the aerial contest consisted of three rounds and lasted for 17 minutes.

 

Main aircraft types: J -20, J -11B, J -10C, Yun -20, Air Police -500, Mirage 2000, Zhi -8 and Zhi -9.

 

 

"Hunting in the Air" is also a concentrated display of China Air Force equipment. The appearances of J -20, J -11B, J -10C, Yun -20, Air Police 500, Zhi -8 and Zhi -9 are dizzying, among which Yun-20 and J-20 appeared in front of the audience for the first time in a fighting posture. On the day before the film was released, a spokesman for China’s Ministry of National Defense said at a regular press conference of the Ministry of National Defense that the J -20 had been equipped with troops, which showed that this fighter had been finalized and entered the stage of small-scale production.

 

 

J -11B is the fighter plane that entered Mabu for the first time to perform its mission, with Wang Qianyuan as the leader and Jerry Lee as the wingman. After encountering the Sam -6 anti-aircraft missile controlled by terrorists, he made a wonderful escape. Finally, Jerry Lee accelerated to climb up after receiving the instructions, and Wang Qianyuan’s landline was damaged by the missile, and he himself was seriously injured in the eye.

 

 

A set of "combination boxing" appeared when the fighter plane was damaged and attacked Mabu again. Rainbow -5, a new UAV developed in China, cooperated with J -10C and Air Police -500 early warning aircraft mounted with Eagle Strike 91 anti-radar missiles, and Yun -20, which can perform long-distance air transportation tasks, and finally eliminated the terrorists entrenched in Mabu.

 

 

In the performance of foreign fighters, Mirage 2000 and F-15 appeared, among which the confrontation between J -10C and Mirage 2000 machine gun developed by France became the biggest highlight, and the picture of the confrontation between the two fighters in the valley was unforgettable.

 

 

In the film, Fan Bingbing plays a pilot who mainly flies a helicopter to perform a search and rescue mission. In the first mission to rescue people trapped by mudslides, Zhi -9 appeared, and the last mission was to drive Zhi -8.


Zhi -8 is a multi-purpose helicopter with many improved models, which was used to carry China citizens in Mabu in "Hunting in the Air". It can be clearly seen that the excellent transport capacity of Zhi -8 makes the overseas evacuation of overseas Chinese by the Air Force go smoothly, and it is also relatively smooth to travel through the complex terrain in mountainous areas. After terrorists from Mabu took the Mirage 2000 to aim at Zhi -8 on the way home, Jerry Lee made the decision of plane collision without ammunition.

Zhi -9 is a picture when the film begins to introduce Fan Bingbing who joined the Batianlang team. When the mudslide rushed to the primary school, Zhi -9 hovered over the target building and rescued the victims through ropes at the last minute.

 

Other equipment: reconnaissance robot, Bobcat ATV, Land Shield 2000 air defense system.

 

 

In the film, there are also brief pictures of reconnaissance robots, Bobcat ATVs, Land Shield 2000 air defense systems and other equipment, among which the domestic Bobcat ATVs with compact design and excellent handling performance performed well. This kind of car is used by airborne troops in the film, and it can gallop after carrying six passengers, which plays an auxiliary role in eliminating terrorists.

 

 

Land Shield 2000 air defense system appears in the film, which is used for terminal defense of the airport and can effectively intercept low-altitude targets such as air-to-ground missiles, cruise missiles and helicopters.

 

"Hunting in the Air" shows a lot of air force equipment for the first time, which is unforgettable. It is also a film that once again shows the image of China’s contemporary soldiers on the screen after the appearance of "Wolf Warriors 2", which triggered the topic. It has played an important role in establishing the image of contemporary China soldiers, enhancing people’s patriotic enthusiasm, and letting more and more audiences see the potential of China’s main melody films.


Global Connection | The deep cooperation between Airbus and China aviation industry chain builds a bridge of China-EU cooperation.

    From design drawings to aircraft parts production and assembly, from flying in the blue sky after aircraft delivery to retirement and recycling … Airbus planes were born in China, witnessing the deep integration of China-EU aviation industry chain.

    Complete the architectural planning and design of the new factory building, build the enclosure guardrail, and promote the power system construction … The preparations for the second production line of Airbus A320 series aircraft in Tianjin are in full swing.

    Since 1985, Airbus has cooperated with China. Now more than 30 years have passed, and the total value of industrial cooperation between Airbus and China has also increased from 34.5 million dollars in 2005 to about 1 billion dollars in 2020. The continuous acceleration of cooperation between Airbus and China also witnessed the deep integration of industrial production between the two sides.

    Today, there are about 200 suppliers in China providing products to Airbus, and all Airbus civil aircraft models have parts made by China. In addition to civil aircraft cooperation, Airbus will also expand its cooperation to the helicopter field.

    More than 30 years of in-depth cooperation has not only made Airbus develop rapidly in China, but also made Airbus full of confidence in the China market.

    Reporter: Li Shuai Henry Hui Wang

    Produced by Audio and Video Department of Xinhua News Agency

    Produced by Xinhua News Agency’s International Communication Integration Platform

After robbing and killing a female taxi driver, she fled for 14 years. A criminal in Guangxi was executed.

  Hechi, January 26th, Zhongxin. com (Zhang Guangquan Su Jia) On January 26th, 2022, according to the execution order issued by the Supreme People’s Court, the Intermediate People’s Court of Hechi City identified Tan Taijian and took him to the execution ground for execution.

  The Supreme People’s Court rechecked and confirmed that the defendant Tan Taijian attempted to rob a female taxi driver. At about 17 o’clock on November 25, 2005, she went to the vicinity of the bus station in Jingxi City (formerly Jingxi County), Guangxi, and took the taxi driven by the victim Yi Momei (female, 34 years old) to the vicinity of the smelter in Debao County, Guangxi in the name of renting a car. Tan Taijian dragged Yi Momei to the back of the taxi, and Yi Momei resisted with a knife and called for help. Tan Taijian grabbed a knife and stabbed Yi Momei dozens of times in the chest, abdomen and neck, causing his heart, lungs and liver to rupture and bleed, causing hemorrhagic shock and death.

  Tan Taijian robbed Yi Momei of Motorola’s mobile phone and cash 200 yuan, and fled in his taxi. When he met the public security organ in Jiazhuan Township, Bama Yao Autonomous County, Guangxi, he set up a card for inspection. Tan Taijian handed over his fake "Xu Mouwen" driver’s license to the police for inspection, lest the body in the car be found, that is, he fled by car. At about 23: 00 on the same day, Tan Tai-jian abandoned the car and fled because of vehicle failure, and then sold the victim’s mobile phone and fled to hide under a pseudonym.

  On December 27, 2019, public security personnel arrested Tan Taijian in Lingui District, Guilin City, Guangxi Province.

  The Supreme People’s Court believes that the defendant Tan Taijian took violent measures to rob other people’s property for the purpose of illegal possession, and his behavior has constituted the crime of robbery. Tan Tai-jian thinks that robbery causes death, and the nature of the crime is bad, and the circumstances and consequences are serious, so it should be punished according to law. The facts identified in the original judgment and the review ruling of the Higher People’s Court of Guangxi Zhuang Autonomous Region are clear, the evidence is true and sufficient, the conviction is accurate, and the sentence is appropriate. The trial procedure is legal.

  Therefore, it was approved that the Higher People’s Court of Guangxi Zhuang Autonomous Region agreed to the criminal ruling that the defendant Tan Taijian was sentenced to death for robbery, deprived of political rights for life, and confiscated all personal property.

  Before the execution of the death penalty, the Intermediate People’s Court of Hechi City arranged for the criminal Tan Taijian to meet with his close relatives according to law, which fully guaranteed the legal rights of the executed criminal.

Reveal the red traffic line for the first time! The CCTV-1 TV series Top Secret Mission premiered tonight.

  Pay tribute to the secret and great! Celebrating the 100th anniversary of the founding of the Communist Party of China (CPC), a major revolutionary historical TV series."Top Secret Mission" will be premiered on CCTV-1 in prime time tonight!

  The play was directed by Bai Tao, starring Zhang Tong, Hanson and Mou Xing, starring Jia Hongwei, Hou Yu, Shi Yu, Liu Mengke, Liu Weihua, Liu Fangyu and Wang Gang, and featuring Li Yixiang, Zheng Guolin, Hou Xiangling, Sun Hongtao, Han Qing, Wen Xin and Liu Hui. It tells the touching story of red traffic policemen who are loyal to their duties, courageously devoted to their work.

  The fate of the country, the rescue!

  During the Agrarian Revolutionary War, the Central Red Traffic Line was established as three main secret traffic lines, namely, the Yangtze River Line, the Northern Line and the Southern Line, in order to strengthen the contact between the Central Committee of the Communist Party of China authorities and revolutionary bases such as Hunan, Hubei, Jiangxi, Anhui and Fujian, Guangdong and Jiangxi.

  In more than 1,300 days and nights, the central red traffic line escorted more than 200 central leaders and important party cadres to the Soviet area safely, purchased and transported more than 6,000 loads of materials, and transported a large number of important documents and information of our party and army.

  The revolution is willing to leave blood, and life and death are common things. Groups of traffic policemen have gone through hardships for this purpose, interpreted their loyalty and firm belief in the Party with actions, and made a road with their lives, a road for the Communist Party of China (CPC) to win.

  Secrecy is more important than life, and responsibility is more important than Mount Tai. In the play, Pan Yuqing, Zou Shubao and other traffic policemen fought bravely with the enemy in a complex environment, courageously devoted themselves, and made great contributions to the China revolution. Tonight, Top Secret Mission will take you to their story!

  Put on the liver and drain the gallbladder, and do not disgrace the mission!

  In order to truly reproduce the hard work and life of the red traffic policemen in those years and restore the historical features to the greatest extent, the crew of Top Secret Mission moved to Fujian, Guangdong, Zhejiang and other provinces and returned to the red hot land. More than 90% of the scenes were shot in real scenes.

  In production, "Top Secret Mission" used the carbon fiber T8 electronic telescopic gun which is rare in China, and shot TV series at movie level. The whole drama has about 1500 special effects shots, with more than 500 scenes, including 146 main scenes. The scene involves Shanghai, Guangdong, Fujian and other places, and restores the docks, old streets, shops, former sites of traffic stations, characteristic earth buildings and residential houses, presenting the most authentic time scenes.

  As a major revolutionary historical TV series, the main characters of Top Secret Mission are all adapted from real prototypes. In the CCTV-1 hit drama The Awakeing Age, Zhang Tong plays Li Dazhao, and this time in Top Secret Mission, he plays a passionate young man Pan Yuqing.

  In an interview, Zhang Tong said: "Although Pan Yuqing is a mud leg, he still has some heroic aspirations similar to Mr. Dazhao. This ambition, I think, is the same, that is, I want people in this land of China to live a good life. "

  As the finale of the trilogy of "Jue" which landed on CCTV-1 prime time after "Desperate Defender" and "Casting Sword in Desperate Situation", can the meticulously created "Top Secret Mission" create more glory? Looking forward to your attention and test.

  Revealing the red traffic line for the first time,

  True reproduction, secret and great!

  Lock CCTV-1

  Prime time tonight

  "Top Secret Mission" premiered heavily!

  Supervising Zhang Xuemei, Shen Jijun.

  Editor-in-Chief Yang Chunguo

  Responsible for editing Chang Yang and Liu Chao.

Science fiction collection "Promised Land": Creating the Future with Imagination

  Jules verne once said: "What one person can imagine, another person can turn it into reality." Submarine, helicopter, spaceship, artificial intelligence, genetic technology and other important inventions and innovations are inextricably linked with science fiction works, which wrote the bishop for this sentence. Thus this famous saying has become the most classic description of the connection between science fiction and the real world.

  What can the current science fiction bring to the great changes in science and technology? How can technology lead human society to the future? Promised Land answers these questions.

  Recently, Ji Shaoting, the founder of the Future Affairs Administration, Jiang Bo, a science fiction writer, Zhang Jiaxing, the technical director of artificial intelligence of Ant Financial, and An Ye, the cultural editor of Zhanlu, came to Shanghai, bringing a collection of hard science fiction novels jointly contributed by seven cutting-edge writers who were shortlisted for the nebula award, Hugo award and other outstanding awards — — Promised land.

  Promised Land originated from the workshop plan of the Future Affairs Bureau. As a company focusing on science fiction culture, it has signed more than 100 domestic and foreign authors and created more than 800 novels. Since its birth in 1818, science fiction has been accompanied by the rapid development of science and technology in a country and an era. Excellent science fiction should be based on the thinking brought about by scientific and technological changes. The Bureau of Future Affairs hopes to attract more sci-fi writers to pay attention to the current changes in China. Ant Financial, as an important technology company in China, is a very good observation object. Therefore, the Bureau of Future Affairs invited more than a dozen science fiction writers and engineers of Ant Financial Artificial Intelligence Project to exchange ideas. Because of this opportunity, science fiction writers at home and abroad have the opportunity to get in touch with the technology being developed by Ant Financial. On the basis of knowing the technical mechanism, the authors have created independent stories.

  Science fiction writers use imagination to edit the future, and engineers are creating the future. Ji Shaoting said: "What changes can science fiction writers in China bring to the scientific research strength in China and the great technological changes that are taking place in China? This book is a start. I hope that it will still be considered by many readers after ten, twenty and fifty years, and will be verified or overthrown by the emergence of new technologies. "

  The story of "changing face"

  Jiang Bo contributed a story about "changing face" in The Promised Land. When financial criminals can use the technical loopholes of face recognition to hide the sky, personal privacy begins to be threatened by technology. Jiang Bo has been thinking about face recognition for the first time in the workshop. What kind of social problems will arise after the face brushing technology enters life? For example, is it feasible to change the facial features by light to make the machine misjudge? Coincidentally, soon after the story was written, I saw a news report about using faces to identify crimes. He believes: "If science fiction writers can run ahead of science and technology to predict something, it is a very meaningful thing for science fiction writers, and FACE/OFF partially achieved this."

  Regarding whether the "black technology" described in the book will really happen in real life, Zhang Jiaxing explained in time: "This method is actually using an algorithm to cheat the algorithm. For example, it looks like a cat and adds something to the algorithm. The naked eye recognizes that the cat is still a cat, but it has become a dog in the eyes of the machine. The plot of this novel twists and turns, and the description of technology is also very imaginative. However, the face recognition technology in reality is not as simple as that written in the novel. The technical model itself is highly confidential. Companies will set up security prevention and control algorithms for it, and will also identify people in all directions through comprehensive means such as infrared and laser. "

  "Enami made a deduction that is very close to the future in this novel. The best part is that this deduction was really realized later. In fact, whether it is cited or overturned, this is a good thing. I think this is the greatest value of this workshop — — Think and deduce the reality. " Ji Shaoting added.

  Not predicting the future, but giving imagination.

  Many people say that The Wandering Earth started the first year of science fiction in China, and the upgrading of technology made people truly realize the speed of scientific and technological development. Whether technology pursues imagination or imagination pursues technology has become a common problem for science fiction writers and technicians.

  Jiang Bo believes that technology and imagination are integrated. Just as there are myths in primitive society, science fiction was born on the soil of technology. Imagination is a part of human nature and shapes human world outlook. Technology and imagination are a unity, and they promote each other and evolve together. When discussing technology, we can’t define it by pure guilt or innocence. More often, we still keep technology neutral. Whether the future is a land of hope or death, the key is to control technology within a reasonable range and serve mankind.

  In Ji Shaoting’s eyes, science fiction is literature to watch the future. It is difficult to bear the function of predicting the future, but it can give countless imaginations. Whether these imaginations are good or bad, they simply depict the possibility of the future in everyone’s eyes. In the past 200 years, there will always be a few things in science fiction, such as humans setting foot on the moon, launching satellites, inventing tablet computers, and widely using big data. As Liu Cixin asked: "If the future is a high-speed car, and artificial intelligence technology is its throttle, then what technology can become the brake of this car?"

  Perhaps for science fiction, the real value lies in asking questions rather than answering them, because there will always be new technologies to subvert or answer them, so you don’t have to answer them, just think. It is precisely because of this kind of thinking that some bad futures have not appeared, which is also the significance of science fiction.

  The door of science fiction will not be closed.

  "You are walking on the plain, and suddenly you meet a wall. This wall is infinitely high up, infinitely deep down, infinitely far to the left and infinitely far to the right. What is this wall?"

  "death."

  With "Three-body" winning Hugo Award, sci-fi works have entered people’s field of vision widely. The double outbreak of The Wandering Earth’s word-of-mouth and box office has immersed creators and audiences in the wave of sci-fi. Recently, the controversy over "Shanghai Fortress" has made everyone start to wonder whether China’s sci-fi movies will end at the beginning.

  China science fiction is still in its infancy, and the emergence and development of anything is not smooth sailing. Ji Shaoting said: "It can be said that The Wandering Earth started, but it doesn’t mean that all the works will get better and better in the future. After that, we will see all kinds of works writing different sci-fi futures, sorting out experiences in success, and bringing inspiration and value in failure. There is an excellent domestic sci-fi movie that people often ignore, Crazy Alien, which is inspired by Liu Cixin’s Country Teacher. There are few excellent domestic comedy sci-fi movies, and people tend to pay more attention to those works with big splash. The problem now is that we have too few science fiction works, and we can’t define China science fiction just by a few works. "

  Domestic science fiction has attracted enough attention, and the potential audience is so huge that it has become history for Chinese people not to watch science fiction and care about the future. The popularity of Three-body in Japan also shows that China’s science fiction works have attracted the attention of international audiences. When more creators and supporters join the industry and have confidence in the sci-fi market in China, everyone is thinking about their relationship with science and technology, which is the essence of sci-fi works. (The Paper reporter Xu Minghui intern Xu Zifan)

How AIGC Remodels the Experience and Business Model of Interactive Narrative Games | "Game Day"

"Thursday will be a fixed game day, paying attention to the entertainment innovation brought by game technology and experience iteration. Welcome to contribute and communicate. Please see the end of the article for contact;For more game cases and technology application research, please pay attention to the brand account of Dongxi Entertainment Game Group.

Technical development has always been an important force leading the iteration of game products. With the more extensive application of AI technology in the game industry, new game tracks are gradually bred.

Recently, Hidden Door, an American startup company, announced its first product-Hidden Door, a social AIGC narrative platform, and announced that it had completed the financing of US$ 2 million, which was led by the European venture capital fund Northzone, followed by funds such as Makers Fund and Brooklyn Bridge Ventures, and Roblox CTO Dan Sturman also participated as an angel investor.

Hidden Door is a narrative game platform based on AIGC-related technologies. Through AI natural language generation technology, it stimulates the potential of players’ story creation and allows many players to take risks in stories aided by AI.

Hilary Mason, CEO of Hidden Door, said, "This project is mainly to create game narratives together, establish social connections among players, and enable anyone to create unique stories. The challenge is how to develop an AI system, which can not only allow AI to create with players, but also ensure the diversity and security of stories. "

Compared with game design, AI technology and algorithm are more critical factors for the success of this kind of AIGC narrative game platform. Hidden Door is not the forerunner of this track. As early as 2019, a similar product AI Dungeon appeared. However, due to the limitations of AI technology, AI Dungeon has already experienced risks such as uncontrollable AIGC content and insufficient security.

Although the technology is not mature enough before, AIGC has brought new mechanisms and experiences to the interactive narration of the game, and helped the game narration, which used to emphasize single-player experience, to be more closely combined with social play, thus giving birth to a new business model, thus attracting companies such as Hidden Door to explore and invest in this direction.

   

Hidden Door:

AIGC narrative game platform to create multi-person creation and social space

Founded in 2020, Hidden Door is a graphical multiplayer game platform, which uses AI to help players build a complete game narrative. Players only need to give a general world view framework and story outline, and then AI can complete the filling of NPC, items and other content.

The platform can store the world and stories built by players and AI, and players can play the roles in these stories, have a 2D virtual image, and manipulate the characters to travel and take risks in the world by inputting natural language commands.

The platform will be tested this year, but its game threshold is not high, and the natural language texts given to AI are only simple sentences. The first users are aimed at children between 9 and 12 years old.

Hilary Mason, founder of Hidden Door, believes thatDuring the epidemic, "desktop role-playing games such as Dungeons and Dragons are more popular than ever, and storytelling has become a popular social activity in games such as Roblox and Minecraft."

At the same time, in the process of accompanying children to tell stories during the epidemic, she found that narration was a challenge for ordinary people. Hilary Mason was inspired by this and chose to use AI to help players to build more interesting game narratives.

Hilary Mason believes that the value of introducing AI is mainly reflected in the release of narrative creativity of players. "Players may be inspired by an idea, but they will find that it takes a lot of work to create stories around it."

In order to better understand the Hidden Door product, Hilary Mason compares the game experience of this product with the board game Dungeons and Dragons.The role of AI in the game is similar to that of DM(Dungeon Master) in Dungeon and Dungeon.

Dungeons and Dragons is a classic desktop role-playing game, which is regarded as the predecessor of electronic role-playing games. With a complete set of rules of the game, players play the role of adventurers to participate in the game, relying on paper and pen to record the values and equipment props of the role, telling the players their actions in oral language, and then deciding whether the action is successful by rolling the dice.

Because each game of Dungeons and Dragons is based on the existing complete world view and story, and the behavior of the characters is completely based on the player’s dictation, the game has a high degree of freedom, and the role of DM is to respond to the player’s behavior according to the rules of the game and the story.

For example, before cleaning up the monsters outside the city in the main plot, the player chooses to ask the help of the Lord in the city, while DM will play the role of the Lord, and decide to give the player more or less assistance according to whether the Lord is stingy in setting.

Back on the Hidden Door, AI plays the role of an auxiliary builder of plot and world view, and at the same time replaces the original role of DM, which can help players to free themselves from complex creation and rules and fully devote themselves to the game.

In other words, the creativity of the story comes from people, and AI is more like a helper. When the player is exploring the game, AI is responsible for perfecting the overall story structure, filling in the gaps in the world view and describing the details of the story. When players lack the ability of narrative rhythm, story tension and conflict management, they can also be supplemented by AI.

However, this also means that products like Hidden Door have high requirements for AI’s natural language ability and data processing ability.

Hilary Mason is a data scientist herself. She founded Fast Forward Labs, an AI research company. The company’s first research was about natural language generation. Matt Brandwein, another founder of the company, was the product leader of Cloudera, a data platform company, providing AI and data service support for companies such as eBay and Nokia.

   

AIGC narrative game platform technology and mode iteration direction;

More controllable and visual

In fact, Hidden Door can be regarded as the second generation AI narrative game platform, and a similar product named AI Dungeon appeared in 2019.

AI Dungeon is developed by Latitude, a startup company, and is based on the rules of the game similar to Dungeons and Dragons, but it is different from Hidden Door in the game mode. If Hidden Door is an "expansion" in the player’s mind, then AI Dungeon is a "continuation".

AI Dungeon is like a novel written by a player and AI. In the game, there are only words without any graphics. The player is responsible for inputting simple sentences to control the actions and dialogues of the characters, while AI is responsible for the subsequent plot development of the player’s text.

AI Dungeon’s text generation technology is completely based on the GPT model released by OpenAI. AI Dungeon attracted more than 100,000 players within a few months after the official version was launched in December 2019. To this end, OpenAI also provided a professional version for Latitude, and promoted it as a successful product of commercialization of GPT model.

GPT model has now developed to GPT-3, which has become an important technology of AI narration in many games. In the VR game "Modbox", there is already a test version that applies GPT-3 to NPC characters and can have a simple conversation with players.

However, this technology has not been installed in Modbox, because OpenAI has not been authorized to open GPT-3 in the game field on a large scale. One of the important reasons behind it is that GPT-3 still has certain limitations, and some disadvantages have been highlighted on AI Dungeon.

First, it is uncontrollable.. As an AI text generation technology, GPT-3 does not have a sense of morality, and there is no criterion for judging whether the generated text is suitable for players of all ages. In addition, under the game mode of AI Dungeon’s "continuation writing", AI can easily produce illegal and pornographic content under the deliberate guidance of players. This problem began to spread on a large scale in 2021 and caused a bad influence on AI Dungeon.

Second, there are stereotypes.The machine learning of GPT-3 is completely based on the information of the whole Internet, and is influenced by various stereotypes on the Internet. This problem of GPT-3 was publicly discussed at a seminar held by researchers from OpenAI and Stanford University in 2020, but no good solution has been found yet.

In order to solve the above two problems, AI Dungeon had to launch a new filtering system in May, 2021, but the mechanism of this system was extremely rude. In order to prevent child pornography, even the word "five years old" was once not allowed to appear in the game. Moreover, this system has also been pointed out that there is a problem of reading the information of the player’s equipment, and there is a risk of information leakage.

Hidden Door realized the limitations of GPT-3 model, and even published a blog post in official website to point out the problems of GPT-3.On the basis of the first generation AI narrative game platform AI Dungeon, we choose to iterate in the directions of natural language generation technology, game mode and game graphics.

First of all, based on the natural language generation technology accumulated by Hilary Mason in Fast Forward Labs, Hidden Door has developed a new narrative game engine, has an independent machine learning training model, and has set a safer content production standard.

Secondly, it is also the difference of the game mode mentioned above. Hidden Door expands according to the outline provided by the player, which is more controllable.

Finally, AI Dungeon is the expression form of pure words, while Hidden Door introduces the visualization form of 2D graphics generated by AI, which is more intuitive in presentation form.

How AIGC Remodels Interactive Narrative Games

Experience and business model

In recent years, the game has become an important scene where the concept of AIGC has landed, and it covers many dimensions from game development to player play.

Among them, from the current development stage of AI technology, AIGC is closely related to game narrative. It is mainly embodied in shaping a brand-new narrative experience in traditional 3A games, but when it falls into a broader category of interactive narrative, it will bring new inspiration to this category to open up social gameplay and business models.

In fact, as the open world becomes more and more complex, there may actually be thousands of NPCs in a world, but most of them are ordinary passers-by. Some games are trying to make every NPC play a role in the game narrative, and choose to introduce AIGC for this purpose, so as to make the stories of these NPCs intertwined.

For example, in 2021, Ubisoft released Watchdog: Legion, which is a game without a protagonist. Players can play any NPC in the game. Ubisoft, through the self-developed aLiVE group AI system, gives NPC in every city independent personality, ability, life, story and interpersonal relationship, and each NPC has high interactivity and coherence.

You saved an NPC’s life one day, and then that NPC’s friend may give you a helping hand. You see a pickpocket NPC at the gate of the subway station. After a while, you may see him running away after the police. Thanks to the diversity of NPC AI, each player often has a unique game narrative experience in Watchdog: Legion.

From the point of view that the interactive narrative of the game extends to the whole interactive narrative category, the emergence of AIGC narrative game platforms such as AI Dungeon and Hidden Door has actually opened up more social gameplay and business models for interactive narrative games.

Interactive narrative games have accumulated in the European and American markets for many years, especially in the European and American mobile game market, there have been head products such as Episode》《Choice that have developed for many years and have a stable audience. Among them, "Episode" has the best commercial performance and is stable in the top 60 of the best-selling list of iOS games in the United States. This category of track has even attracted China manufacturers to go to sea, such as "Chapters" launched by Chinese online, which ranks among the top 200 best-selling products.

Episode, as a representative old-fashioned product, provides a game platform for players to play and create interactive stories, mainly for young female users. The platform now has 150,000 stories, totaling more than 10 billion story views. In Episode, the story is mainly presented in the form of role dialogue, supplemented by simple CG and animation. Players can connect different stories by choosing different answers in each conversation.

However, the limitations of Episode are becoming more and more obvious. Its gameplay is completely a single story experience, and its social attributes are relatively weak. Players use the built-in UGC creation tools to share their own stories or discuss them on the built-in social network. In terms of business model, Episode takes the common form of free and in-house purchase. Players need to wait for several hours to unlock new chapters, otherwise they need to spend money to unlock them directly. In addition, special options and story lines in some stories also need to spend money to unlock them.

Products such as AI Dungeon have explored some new paths in interactivity, sociality and business model because of the addition of AI technology.

For example, in games such as Episode, the interactivity is reflected in the fact that players can enter different story branches according to different choices, but on the whole, the story is linear and fixed, which cannot support multi-person participation.

And "AI Dugeon" has developed an AI model to deal with multiple players through AI technology, which can give feedback on the interaction of different players. In the business model, AI Dungeon provides more advanced AI models as value-added services to players, such as smarter monster AI models. In the traditional RPG game, Krypton’s pet has a numerical advantage over the free player’s pet, but in AI Dungeon, it is characterized by higher intelligence and stronger interaction.

Of course, due to the immaturity of AI technology, players of "AI Dugeon" need to interact with AI in turn, which greatly slows down the overall game rhythm, and when there are too many people, data confusion often occurs, resulting in poor experience.

Therefore, it can be said that at present, the experience upper limit of this kind of AIGC narrative game platform is mainly determined by the AI technology level, and the more preferred productization idea can make up for the experience to some extent, which is also the exploration direction and operational space of Hidden Door as a new generation product.


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